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Java programming

Extend our Crawler program (see attached zip file) such that the game goes on until a user finally loses. The game should start with a map of size 4, then increases by 2 each time. So the first map is size 4, the next is 6, 8, and so on. Winning a cave means that you found all of the treasure within the number of moves available. For each cave, a new set of stats should be established. You should be able to accomplish this with our reset method.

Your program should ultimately display the level that the user was on when they finally lost.

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Small Questions for the expert after the assignment is completed:

1) Which parts of the assignment were you not able to complete fully? For each, explain why you were unable to complete this part and what steps you took to attempt to complete it. Give me as much detail as possible such that I may award partial credit where it is due

2)what would you do differently if you could do this assignment again?





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